Like a previous reviewer, I've encountered a completely game breaking glitch.
I've done everything possible. Minus a few of the more tedious and arbitrary achievements. I've found every note and log, done every objective, used every weapon to it's fullest extent, and gotten every reaction (Including advanced) for every food and item and got the zombie to deny human flesh as a food source, yet still I get no ending. And if the ending really is just my researcher giving up hope and researching everything in an infinite loop, than that's an awful ending.
Fix the bug or the ending, but neither one is deserving of a perfect score.
Aside from that, the game was bearable but incredibly tedious. Making us get every normal reaction from every item would've been acceptable had their not been so many of them spread so far apart. That made the game feel dragged out and more of a chore than an activity.
Other than that, good atmosphere and the animation quality was pretty satisfying.
One minor change though, if you just killed a zombie, don't have it still there, ready and waiting for you to pick it out of the selection line-up.
if you look at your objectives it's clear that this is the ending however AWFUL it is haha it's no glitch it's just an open ending. The climax of the story is only a few logs earlier with a cinematic and all...isn't that enough.
Was having a fun time with it, got to the part where he's almost home, he says "Great. Almost home." Or something like that, and then he was just frozen in place. The game was still working, everything else was still moving, I just couldn't move, attack, or anything.
Good game, fun, decent difficulty curve, but I'm giving you a low star rating because of the difficulty with some of the mini games. namely the Haddock minigame. What's wrong with you? Did you just not want us unlocking that character? Why would you make the mini game so difficult and the requirement for unlocking the character so high? I've played it over and over until I've ran out of money and still haven't beaten it. It gets to the point where you have to focus all your attention on dodging shit instead of shooting things, what the fuck?
It started out fun, but the difficulty curve is just insane. It went from reasonable
with the first two bosses to insane with the next. Snipers do too much damage for their range, units move too slowly, overall it just seems unpolished.
I just can't enjoy this.
The only reason I picked up on this game was because it started out as a choose your own adventure zombie survival game, and now it's just about this story you've made. It isn't even that great of a story, and the options are too "lolol so random XD"
It went from a zombie horror survival game to...I hardly even know what to call it now, an interactive movie? I'm very disappointed, seeing as there are way too few choose your own adventure zombie games.
Haha, well you've set me straight.
"OMG, wahhh story."
Also there really aren't any "random" choices outside of the first tree, which is the one where your character has gone crazy from a life of solitude. Sorry you're too stupid to get that. :\
Everyone else did.
Sir, you're givin' me the vapors.
Old fashioned and fun. I enjoyed it.
Here are a few ways to unlock some medals, not all, and some of the easier ones, but medals none the less.
BURN BABY BURN
Type in Shower in the bathroom
Type Peanut and Bowl when in the kitchen instead of chocolate and bowl, then finish the cereal and eat it.
Type in Poop anywhere
OH POOP II
Type in toilet in the bathroom without flushing
Choose to sit in the back seat at the end
Use the sink with the toaster still plugged in
When in your bedroom, type in Computer
PARTYIN PARTIN YEAH
Get to the party at the end
As of now, EVERYBODY'S RUSHIN' is bugged, I beat the game in 40+ seconds twice, and didn't get it.
Hmm... I'll fix it in a minute...
You get a zero for caving to legal pressure.
I enjoyed it but the end is broken
The ending boss battle is broken. You can't shoot the doombots core, you can't switch modes, so the game is basically unwinnable.
Complex doesn't always mean good.
You had a good start but you somehow fucked it up. Making an overly difficult and annoying game doesn't always mean it's good.
Not a good game.
I can see how this would be fun if it had better controls, or hell, had the controls even been just slightly more responsive, but that isn't the case and you don't have a good game, just potential.
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